CS488/688 Introduction to Computer Graphics

Winter 2025 - Lessons and Additional Materials

(All password protected materials available on this website are intended for the
exclusive academic use of students enrolled in this offering (Winter 2025) of CS488/688.
Accordingly, these materials should not be distributed.)

Lessons

Tutorials


Lessons

  • Lesson 1: Course Guidelines

  • Lesson 2: Devices and Short Computer Graphics History

  • Lesson 3: Graphics Pipeline and Review of Mathematical Concepts

  • Lesson 4: Geometric Transformations

  • Lesson 5: Change of Basis and Word to Viewing Transformations

  • Lesson 6: Window to Viewport Mapping and Line Clipping

  • Lesson 7: Projections and Projective Transformations

  • Lesson 8: 3D Clipping and Homogeneous Coordinates

  • Lesson 9: Polygons and Scan Conversion

  • Lesson 10: Algorithms for Hidden Surface Removal

  • Lesson 11: Radiometric Quantities, Material Appearance Concepts and Scene Graph

  • Lesson 12: Local Illumination Models and Shading Algorithms

(Back to top.)


Tutorials (from previous terms)

(Back to top.)


Last modified on February 25, 2025.